'Destiny 2' Quickplay And Competitive Multiplayer Playlist Matchmaking Tweaked For PC Beta

Destiny 2 character classes

BUNGIEDestiny 2 PC beta changes revealed

This was a big change that came directly from your feedback during the console beta.

For more on Destiny 2, read what the game's developers had to say in response to your questions about the upcoming sequel as part of our IGN First coverage and read about the minimum specs required for the Destiny 2 PC beta before it begins later this month. Matchmaking will take longer in hopes that the games will be more balanced by skill levels. For the Destiny 2 beta, the developer didn't have to prove anything - the goal was just to make sure the game would run. Bungie recently took to their blog to share that they "learned a lot" from the players who participated in the beta and that "Some of these learnings will be on display in the PC Beta".

The winning score in Control has been extended, because matches were previously over too quickly. Finally, the Mercy rule won't feature so prominently, because they're extending the trigger to make matches a bit longer. We have also made improvements to the way we calculate your skill in Countdown to better reflect how you'll perform against your opponents.

Infinite Supers are all well and good until someone loses an eye.

FIXED: Infinite Grenades Glitch Another issue found with the help of our friends in the console Beta.

The Warlock Glide Glitch has also been addressed by Bungie, nearly regrettably. Additionally, the Warlock's melee range has been toned down to be the same range as Hunter and Titans. Our PC friends will get a chance to experience a world with consistent base melee ranges.

If you were instead after details on the console versions of Destiny 2, then head over to our everything we know on Destiny 2 console page, containing information on the release date, beta start and end dates, and exclusive content for the game. "We agree it was taking a bit too long to cook up a Super". Further, grenades were tweaked to do more damage in PvE mode, Supers' recharge times were lowered, and there was an increase in Power Ammo drops for PvE.

Ability usage, Primary weapon heavy gunplay and reduced Super gain all seem tailored specifically for the hardcore PvP community...which has led to many PvE players criticizing the recent beta. "In the console beta, the "worth it" part wasn't quite there yet".

A new trailer for Destiny 2 has been released, and this one focuses on the game's competitive multiplayer gameplay. Power ammo can also be directly farmed from all Yellow Bar Combatants.

For starters, the fact that Destiny 2 dislikes overlays doesn't mean you can't check performance using an FPS counter - Destiny 2 has one built right into the PC client.

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